AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games Performance in Greece Q4 2022
In the fourth quarter of 2022, hybridcasual games in Greece showcased varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into the top 5 games.
In Q4 2022, the hybridcasual games market in Greece saw notable performances from top titles. Here's a detailed look at the trends for the top 5 games, based on data from Sensor Tower.
Stumble Guys had a fluctuating quarter in terms of weekly revenue, peaking at around $51K in early October and closing the year with approximately $43K in the final week. Weekly downloads showed a varied trend, with a low of 12.7K in early December and a high of 26.9K in the last week of the year. Active users also experienced some variation, starting at around 166.8K and ending at 146.3K.
Rush Royale: Tower Defense TD saw a gradual increase in weekly revenue, reaching a peak of approximately $6.7K in mid-December. Weekly downloads fluctuated, with a notable low of around 713 in mid-December and a high of 1.5K in the last week of the year. Active users remained relatively stable, ranging from 10.7K to 12.2K throughout the quarter.
Triple Match 3D experienced a consistent rise in weekly revenue, culminating at $5.2K in the final week of December. However, weekly downloads showed a downward trend, falling from approximately 2.8K at the start of the quarter to 926 by the end. Active users followed a similar declining pattern, starting at 4K and dropping to around 3K.
Kingdom Guard:Tower Defense TD had a mixed performance. Weekly revenue peaked at around $5.1K in late November before stabilizing to approximately $2.4K by the end of December. Weekly downloads were minimal, with numbers dipping as low as single digits towards the end of the quarter. Active users remained steady, fluctuating between 1.4K and 2.2K.
Survivor!.io showed a steady performance in weekly revenue, peaking at approximately $5K in mid-December. Weekly downloads varied, with a low of around 2.5K in early December and a high of 7.2K at the start of the quarter. Active users saw a decline, starting at 21.9K and ending at 17.1K.
For more detailed insights and analysis, visit Sensor Tower.